
Joseph Haecker
Fractional CMO
Joseph Haecker, Inc.
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Actively exploring consulting roles
10
The New Digital Media Isn’t What Traditional Media Thinks It Is
And it could go the way of Blockbuster, because of UGC digital magazines.
Published on:
3/8/26, 3:53 AM
It’s Saturday night. I’m sitting on the couch watching UFC, half paying attention to the fights and half scrolling LinkedIn during the commercial breaks. It’s one of those lazy evenings where the phone becomes the second screen. Between rounds I start flipping through posts, watching the usual mix of business updates, motivational quotes, and industry commentary scroll by.
Then a post catches my attention...
It’s from Kate English Mankoff, talking about the design publication Domino. She shares a nostalgic reflection about the magazine’s launch roughly twenty years ago and how it has evolved over time. The post celebrates the publication’s transformation into what she describes as a 24/7 digital design destination reaching more than 4 Million design-focused readers—homeowners, renovators, and people obsessed with interiors.
4 Million readers. After twenty years.
Now, to be clear, there’s nothing wrong with celebrating a publication that has built a loyal following over two decades. Building an audience is hard work. Maintaining it for twenty years is even harder. Media brands rise and fall constantly, so any publication that survives that long deserves respect.
But as I’m sitting there watching a fight replay and reading the post, I couldn’t help but notice the contrast.
Because in May of 2025, I launched a digital magazine for the OnlyFans creator community.
Today is March 7th, 2026.
And that magazine—Only Fans Insider Magazine—has already surpassed 30.1 Million article reads.
Not over twenty years.
In less than one.
No editorial staff.
No newsroom.
No advertising budget.
No legacy publishing infrastructure.
No expensive editorial pipeline.
Just a laptop, a phone, and a completely different philosophy about what digital media actually is.
The contrast between those two models says a lot about where media has been and where it is going.
When traditional media organizations say they have become “digital,” what they often mean is something very specific. They have taken the same publishing structure that existed in print and moved it online.
The process is still largely the same. Editors still decide what gets published. Writers pitch ideas and wait for approval. Content is produced internally by a limited team. Readers consume the content passively.
The gatekeepers remain.
The editorial hierarchy remains.
The publishing pipeline remains.
The only difference is the distribution channel.
Instead of printing the magazine and shipping it to subscribers, the publication is hosted on a website or an app. The experience may feel modern, but the structure underneath it is fundamentally unchanged.
In many cases, what the media industry calls “digital transformation” is really just print translated to the internet.
That translation model explains why growth tends to be slow and incremental. When the number of people producing content is limited to an editorial staff, the number of stories that can exist within the ecosystem is limited as well.
More importantly, the number of people emotionally invested in distributing that content is also limited.
Traditional media assumes a simple flow of information:
1. The publication produces the content.
2. The audience consumes the content.
3. Distribution depends largely on the brand itself pushing the content outward.
But something very different happens when the structure of publishing changes entirely.
The magazines I build are not digital versions of print media.
They are user-generated content platforms.
That distinction is everything.
Instead of editors deciding whose story deserves attention, the platform allows individuals and businesses to publish their own narratives directly.
There are no traditional editorial gatekeepers deciding who is worthy of coverage.
People choose their questions.
They tell their own story.
They upload their own images.
They publish their own article.
Once the article is published, something interesting happens...
The person who wrote the story becomes the primary distributor.
They share the article with their friends.
They send it to their colleagues.
They post it on social media.
They share it with clients.
They send it to their email lists.
They proudly show it to the people in their network because it represents something personal to them.
Their own story.
Their own brand.
Their own experience.
Their own recognition.
And that behavior—people sharing their own story—is one of the most predictable behaviors on the internet.
People love sharing their achievements.
People love sharing moments of recognition.
People love sharing something that positions them as the protagonist in the narrative.
When a media platform makes that possible, distribution becomes exponential rather than centralized.
The people inside the ecosystem become the marketing engine.
That is why the growth curve of a user-generated publication looks dramatically different from the growth curve of a traditional media brand.
Only Fans Insider Magazine did not reach 30.1 Million readers because we hired a large editorial team. It did not grow because we spent money on advertising. It did not grow because we ran sophisticated marketing campaigns.
It grew because the platform was designed around participation.
The people featured in the magazine naturally shared their articles because those articles reflected their own journey, their own work, and their own identity.
When hundreds, then thousands, and eventually tens of thousands of contributors each share their own stories, the scale of distribution becomes extraordinary.
Every article becomes a node in a larger network. Every contributor becomes a promoter. Every story becomes a growth channel. And that is where the traditional media model begins to look very different.
Traditional media was built on scarcity. There were limited pages in a magazine. There were limited editorial slots. There were limited stories that could be told.
Access to press coverage was controlled by editors, publishers, and gatekeepers who determined whose voice would be amplified.
Public relations professionals built entire careers around navigating those gatekeepers.
Press coverage became a privilege rather than a platform.
But the internet changed that equation.
The internet made publishing technically accessible to anyone. What many media companies failed to realize is that accessibility alone was not enough. The real transformation comes when publishing platforms are designed specifically for participation.
User-generated media does exactly that...
It democratizes press coverage.
It removes editorial bottlenecks.
It gives people direct control over their own narrative.
Instead of waiting for someone else to decide whether their story is newsworthy, individuals can publish their own story inside a structured media platform.
And when people are given the tools to tell their story, they use them.
This is why the growth curve of a UGC digital magazine looks completely different from the growth curve of a traditional publication.
Since launching the first magazine less than a year ago, I have built several others. The concept has proven so effective that I began licensing the platform itself to other brands as a “business in a box.”
These licensing partners receive the infrastructure needed to launch their own UGC digital magazine under their brand.
Two organizations have already licensed the platform.
Six more magazines are currently in the process of launching.
Each one is built around a specific community.
Each one gives that community the ability to publish their own stories.
Each one transforms the members of the ecosystem into contributors and distributors.
What makes this particularly powerful is that it shifts the role of media entirely.
Instead of media being something produced by a central authority, media becomes something generated by the community itself.
The brand becomes the platform.
The audience becomes the publisher.
The stories come from the people inside the ecosystem.
And the distribution comes from those same people sharing their stories outward.
When you design media around those principles, scale happens quickly.
Traditional media often measures success in decades. User-generated media measures success in months.
One model depends on editorial control. The other depends on participation.
One model limits access. The other expands it.
As I sat there on the couch, the UFC fight returning from commercial break, the contrast between those two models became impossible to ignore.
On one side you have a legacy media brand celebrating two decades of growth and four million readers.
On the other side you have a brand new media model reaching thirty million readers in under a year.
The difference is not luck. The difference is architecture.
Traditional media went digital. User-generated media was born digital.
And those two ideas are not the same thing. There is a new form of digital media emerging right now. It just does not look anything like the media institutions that came before it.
If you are a business owner, a nonprofit leader, a startup ecosystem builder, an influencer, a coach, or a community leader, the opportunity in front of you is enormous.
You could be the Editor-in-Chief of your own branded digital magazine.
You could create a platform where your community publishes their own stories.
You could give the people around your brand the ability to share their journey, their insights, and their experiences.
You could give them access to press without the gatekeepers of yesterday.
And when you do that, something remarkable happens.
Your brand stops chasing attention. Your community starts generating it.
That is the difference between traditional media adapting to the internet and a completely new form of digital media being born.

